Prince Maziar the Charismatic
PrinceSize/Type: MaziarMedium theHumanoid
Hit CharismaticDice:
8d8 Male(40 Humanhp)
Initiative: Aristocrat-1 8
Neutral Good
Strength
14
(+2)
Dexterity
8
(-
1)1
Constitution
10
(+0)
Intelligence
14
(+2)
Wisdom
12
(+1)
Charisma
16
(+3)
Size:
Medium
Height:
5' 11"
Weight:
200 lb
Skin:
Eyes:
Hair:
Total Hit Points: 40
dex)
Speed: 30 feet
ft. (6 squares)
Armor Class: 17 = 10 (-1 (dexterity)dex, +6 finned breastplate +1, +2 (+1 lightsmall shield), +6touch (+19, finnedflat-footed breastplate)17
Touchor AC:11 9, Flat-footed: 17
Initiative modifier:
-1
= (-1
[dexterity]
Fortitude save:
+2
= 2 [base]
Reflex save:
+1
= 2 [base] -1 [dexterity]
Will save:
+7
= 6 [base]dex, +1
[wisdom]wis, +1 monk), Attacktouch 11, flat-footed 11 combat expertise can increase this by up to 5Base Attack/Grapple: +6/+8Attack: unarmed (
handheld):
+8/+3
= 6 [base]monk) +
28 [strength]
Attackmelee (
unarmed):
+8/+3
= 6 [base] +2 [strength]
Attack (missile):
+5/+0
= 6 [base]1d8+2, -
1, [dexterity]light,
Grapple check:
+8/+3
= 6 [base] +2 [strength]
Light load:bludgeoning)Medium load:Heavy load:Lift over head:Lift off ground:Push or
drag:
58 lb. or less59-116 lb.117-175 lb.175 lb.350 lb.875 lb.
Languages:
Common Catfolk Gnome
+1 Scimitarscimitar +10 melee (1d6+2, 18-20/x2, 2 lb., one-handed, slashing)
or +1 Spikedspiked Lightlight Steelsteel Shield (off hand)shield +9 melee (1d4+1, 9 lb., light, piercing)
Full Feats:
Attack: unarmed (monk)
Combat Expertise
Negotiator
Heat Endurance
Weapon Focus
Scimitar
Skill Name
Key Ability
Skill Modifier
Ability
Modifier
Ranks
Misc. Modifier
Bluff
Cha
6 =
+8/+3
melee (1d8+2, -, light, bludgeoning) or +
31 scimitar +10/+5 melee (1d6+2, 18-20/x2, 2 lb., one-handed, slashing)Space/Reach: 5 ft/5 ftSpecial Attacks: noneSpecial Qualities: heat enduranceSaves: Fort +2, Ref +1, Will +7
Diplomacy
Cha
18 =
+3
+9
+2 [negotiator]
bonus on saving throws against fire effects
Abilities: Str 14, Dex 8, Con 10, Int 15, Wis 13, Cha 17
Skills: bluff +26, [Knowledge,diplomacy nobility]
+18, gather information +25, [senseintimidate motive]
+5,
Gather Information
Cha
5 =
+3
+2 [know local]
Intimidate
Cha
5=
+3
+2
Knowledgeknowledge (geography)
Int+4, 4 =
+2
+2
Knowledgeknowledge (history)
Int+7, 7 =
+2
+5
Knowledgeknowledge (local)
Int+7, 7 =
+2
+5
Knowledgeknowledge (nature)
Int+5, 5 =
+2
+3
Knowledgeknowledge (nobility)
+ Int13, 13 =
+2
+11
Knowledgeknowledge (religion)
Int+7, 7 =
+2
+5
Performperform (oratory)
Cha+8, 8 =
+3
+5
Performperform (woodwinds)
Cha+4, 4 =
+3
+1
Professionprofession (sailor)
Wis+2, 2ride =+4, sense motive +8, swim +7Feats: combat expertise, negotiator, heat endurance, weapon focus: scimitarGear: amulet of unaging (removes physical effects of age), monk's belt, +1
spiked +1
light bronze shield, Ride
Dex
4 =
-1
+5
Sense Motive
Wis
8 =
+1
scimitar, +
51 +2finned [negotiator]breastplateAlignment: Neutral GoodLanguages: SwimCommon, Str**Catfolk, 7 =
+2
+5
* = check penalty for wearing armorGnome