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Arctic Orc Tribe

Total population 38 orcs.

Level 1 2 3 4 5 6
Barbarian (branta totem)   4 2   1  
Druid 2   1      
Sorcerer (battle) 1          
Expert 1   2     1
Warrior 1 2   1    
Commoner 16   2     1
Skill Highest Bonus
Appraise 8
Climb 8
Craft (basketweaving) 7
Craft (brewing) 8
Craft (armorsmith) 11
Craft (leatherworking) 11
Craft (weaponsmithing) 10
Craft (woodworking) 7
Craft (trapmaking) 8
Diplomacy 15
Escape Artist 6
Handle Animal 15
Heal 8
Hide 8
Intimidate 7
Knowledge (nature) 8
Knowledge (all other) 3 (untrained)
Listen 7
Move Silently 8
Open Lock 6
Ride 8 (10 branta)
Search 7
Sense Motive 13
Spot 4
Survival 14
Use Rope 8

Size/Type: Medium Humanoid (Orc) Branta Barbarian 5
Hit Dice: 5d12+10 (42 hp)
Initiative: +0
Speed: 40'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +5/+10
Attack: Greataxe +10 melee (1d12+7)7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 2/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +1, Will +0
Abilities: Str 20, Dex 11, Con 14, Int 10, Wis 9, Cha 9
Skills: Handle Animal +9 (+11 branta), Intimidate +7, Listen +7, Ride +8 (+10 branta)
Feats: Mounted Combat, Ride-By Attack, Spirited Charge, Run (b), Endurance (b)
Gear:
Alignment: TN
Languages: OrcOrc, Common

Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+9 (28 hp)
Initiative: +0
Speed: 40'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +3/+6
Attack: Greataxe +6 melee (1d12+4)4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +1, Will +1
Abilities: Str 16, Dex 11, Con 16, Int 7, Wis 11, Cha 9
Skills: Handle Animal +7 (+9 branta), Ride +8 (+10 branta)
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear:
Alignment: NE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+6 (25 hp)
Initiative: -1
Speed: 40'
Armor Class: 9 (-1 dex), touch 9, flat-footed 9
Base Attack/Grapple: +3/+7
Attack: Greataxe +7 melee (1d12+6)6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +0, Will +1
Abilities: Str 18, Dex 9, Con 15, Int 10, Wis 10, Cha 9
Skills: Handle Animal +7 (+9 branta), Listen +6, Ride +5 (+7 branta), Survival +6
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear:
Alignment: NE
Languages: OrcOrc, Common

Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: +3
Speed: 40'
Armor Class: 13 (+3 dex), touch 13, flat-footed 10
Base Attack/Grapple: +2/+7
Attack: Greataxe +7 melee (1d12+7)7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +3, Will +0
Abilities: Str 20, Dex 16, Con 15, Int 11, Wis 11, Cha 12
Skills: Handle Animal +8, Intimidate +6, Listen +5, Ride +8
Feats: Mounted Combat, Run (b)
Gear:
Alignment: CE
Languages: OrcOrc, Common

Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: +2
Speed: 40'
Armor Class: 12 (+2 dex), touch 12, flat-footed 10
Base Attack/Grapple: +2/+4
Attack: Greataxe +4 melee (1d12+3)3/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +2, Will +0
Abilities: Str 15, Dex 14, Con 14, Int 10, Wis 11, Cha 8
Skills: Handle Animal +6, Listen +5, Ride +7, Survival +5
Feats: Mounted Combat, Run (b)
Gear:
Alignment: NE
Languages: OrcOrc, Common

Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+2 (15 hp)
Initiative: +1
Speed: 40'
Armor Class: 11 (+1 dex), touch 11, flat-footed 10
Base Attack/Grapple: +2/+7
Attack: Greataxe +7 melee (1d12+7)7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +4, Ref +1, Will -2
Abilities: Str 20, Dex 13, Con 12, Int 12, Wis 7, Cha 14
Skills: Handle Animal +9, Intimiate +7, Listen +3, Ride +6, Survival +3
Feats: Mounted Combat, Run (b)
Gear:
Alignment: NE
Languages: OrcOrc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: +1
Speed: 40'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +2/+5
Attack: Greataxe +5 melee (1d12+4)4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +0, Will +0
Abilities: Str 17, Dex 10, Con 14, Int 10, Wis 10, Cha 12
Skills: Handle Animal +8, Intimiate +6, Listen +5, Ride +5
Feats: Mounted Combat, Run (b)
Gear:
Alignment: CE
Languages: OrcOrc, Common

Size/Type: Medium Humanoid (Orc) Druid 3
Hit Dice: 3d8+6 (19 hp)
Initiative: +0
Speed: 30'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +2/+3
Attack: Club +3 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+4)
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (gyrfalcon), woodland stride, trackless step
Spells per day: 4, 3, 2
Spell DC: 11 + spell level
Saves: Fort +5, Ref +1, Will +4
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 12, Cha 11
Skills: Handle Animal +8, Heal +3, Ride +6, Survival +14, Knowledge (nature) +8
Feats: Skill Focus (Survival), Self-Sufficient
Gear:
Alignment: CN
Languages: OrcOrc, Common, Druidic

Size/Type: Tiny Animal (gyrfalcon companion)
Hit Dice: 3d8 (13 hp)
Initiative: +4
Speed: 10', fly 60' (average)
Armor Class: 20 (+2 size, +4 Dex, +4 natural), touch 16, flat-footed 18
Base Attack/Grapple: +2/-8
Attack: Talons +8 melee (1d4-2)
Space/Reach: 2.5 ft/0 ft
Special Attacks: -
Special Qualities: Low-light vision
Saves: Fort +3, Ref +7, Will +3
Abilities: Str 7, Dex 18, Con 10, Int 2, Wis 14, Cha 6
Skills: Listen +4 (+2 alertness +2 wis), Spot +18 (6 ranks +8 racial +2 alertness +2 wis)
Feats: Alertness, Weapon Finesse (b)
Alignment: TN

Size/Type: Medium Humanoid (Orc) Druid 1
Hit Dice: 1d8+1 (5 hp)
Initiative: +1
Speed: 30'
Armor Class: 11 (+1 dex), touch 11, flat-footed 10
Base Attack/Grapple: +0/+1
Attack: Club +1 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+0)
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (dog)
Spells per day: 3, 1
Spell DC: 10 + spell level
Saves: Fort +3, Ref +1, Will +2
Abilities: Str 13, Dex 13, Con 13, Int 9, Wis 11, Cha 8
Skills: Handle Animal +5, Ride +5, Survival +7
Feats: Skill Focus (Survival)
Gear:
Alignment: CN
Languages: OrcOrc, Druidic

Size/Type: Small Animal (dog companion)
Hit Dice: 1d8+2 (6 hp)
Initiative: +3
Speed: 40'
Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple: +0/-3
Attack: Bite +2 melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +7, Listen +5, Spot +5, Survival +1 (+5 to track by scent)
Feats: Alertness, Track (b)
Alignment: TN

Size/Type: Medium Humanoid (Orc) Druid 1
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +0/+3
Attack: Club +3 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+0)
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (dog)
Spells per day: 3, 2
Spell DC: 11 + spell level
Saves: Fort +3, Ref +0, Will +3
Abilities: Str 16, Dex 10, Con 13, Int 12, Wis 13, Cha 10
Skills: Handle Animal +6, Heal +8, Ride +4, Survival +5
Feats: Skill Focus (Heal)
Gear:
Alignment: CN
Languages: OrcOrc, Common, Sylvan, Druidic

Size/Type: Small Animal (dog companion)
Hit Dice: 1d8+2 (6 hp)
Initiative: +3
Speed: 40'
Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple: +0/-3
Attack: Bite +2 melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +7, Listen +5, Spot +5, Survival +1 (+5 to track by scent)
Feats: Alertness, Track (b)
Alignment: TN

Size/Type: Medium Humanoid (Orc) Battle Sorcerer 1
Hit Dice: 1d8 (4 hp)
Initiative: -2
Speed: 30'
Armor Class: 8 (-2 dex), touch 8, flat-footed 8
Base Attack/Grapple: +0/+4
Attack: Warhammer +5 melee (1d8+4)
Full Attack: Warhammer +5 melee (1d8+4)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells
Special Qualities: Low-light vision, cold resistance
Spells per day: 4, 2
Spell DC: 12 + spell level
Spells known:
0: Resistance, Flare, Light, Daze
1: Enlarge Person
Saves: Fort +0, Ref -2, Will +2
Abilities: Str 18, Dex 7, Con 11, Int 6, Wis 10, Cha 14
Skills: Intimidate +6, Handle Animal +4
Feats: Weapon Focus (warhammer)
Gear:
Alignment: LN
Languages: Orc

Size/Type: Medium Humanoid (Orc) Expert 6 (merchant)
Hit Dice: 6d6 (21 hp)
Initiative: -1
Speed: 30'
Armor Class: 9 (-1 dex), touch 9, flat-footed 9
Base Attack/Grapple: +4/+7
Attack: Club +7 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +1, Will +7
Abilities: Str 17, Dex 9, Con 10, Int 9, Wis 14, Cha 14
Skills: Appraise +8, Diplomacy +15, Handle Animal +11, Initmidate +11, Sense Motive +13
Feats: Negotiator
Gear:
Alignment: CE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Expert 3 (crafter)
Hit Dice: 3d6-3 (7 hp)
Initiative: +0
Speed: 30'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +2/+5
Attack: Club +5 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +1, Will +3
Abilities: Str 16, Dex 11, Con 8, Int 13, Wis 11, Cha 10
Skills: Craft (armorsmithing) +7, Craft (basketweaving) +7, Craft (brewing) +10, Craft (leatherworking) +7, Craft (weaponsmithing) +10, Craft (woodworking) +7, Handle Animal +8
Feats: Skill Focus (leatherworking), Skill Focus (weaponsmithing)
Gear:
Alignment: CN
Languages: OrcOrc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Expert 3 (crafter)
Hit Dice: 3d6+3 (13 hp)
Initiative: -1
Speed: 30'
Armor Class: 9 (-1 dex), touch 9, flat-footed 9
Base Attack/Grapple: +2/+4
Attack: Club +4 melee (1d6+2)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +1, Will +2
Abilities: Str 14, Dex 9, Con 13, Int 15, Wis 9, Cha 8
Skills: Craft (armorsmithing) +11, Craft (alchemy) +8, Craft (brewing) +8, Craft (leatherworking) +11, Craft (trapmaking) +8,Craft (weaponsmithing) +8,  Handle Animal +7, Heal +5
Feats: Skill Focus (armorsmithing), Skill Focus (leatherworking)
Gear:
Alignment: CN
Languages: OrcOrc, Common, Undercommon, Draconic

Size/Type: Medium Humanoid (Orc) Expert 1 (roguealike)
Hit Dice: 1d6-1 (2 hp)
Initiative: +2
Speed: 30'
Armor Class: 12 (+2 dex), touch 12, flat-footed 10
Base Attack/Grapple: +0/+4
Attack: Club +4 melee (1d6+4)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +1, Will +3
Abilities: Str 18, Dex 15, Con 9, Int 16, Wis 10, Cha 11
Skills: Climb +8, Escape Artist +6, Handle Animal +2, Hide +8, Listen +4, Move Silently +8, Open Lock +6, Search +7, Sleight of Hand +6, Spot +4
Feats: Stealthy
Gear:
Alignment: CN
Languages: OrcOrc, Common, Undercommon, Draconic, Dwarven

Size/Type: Medium Humanoid (Orc) Warrior 4
Hit Dice: 4d8+4 (22 hp)
Initiative: +1
Speed: 30'
Armor Class: 11 (+1 dex), touch 11, flat-footed 10
Base Attack/Grapple: +4/+7
Attack: Greataxe +4 melee (1d12+4)4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +5, Ref +2, Will +1
Abilities: Str 16, Dex 13, Con 13, Int 6, Wis 10, Cha 7
Skills: Ride +8, Handle Animal +0
Feats: Mounted Combat, Ride-By Attack
Gear:
Alignment: LE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Warrior 2
Hit Dice: 2d8 (9 hp)
Initiative: +1
Speed: 30'
Armor Class: 11 (+1 dex), touch 11, flat-footed 10
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6)6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +3, Ref +1, Will -1
Abilities: Str 18, Dex 12, Con 11, Int 9, Wis 8, Cha 14
Skills: Ride +6, Handle Animal +4
Feats: Mounted Combat
Gear:
Alignment: NE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Warrior 2
Hit Dice: 2d8+2 (11 hp)
Initiative: +1
Speed: 30'
Armor Class: 11 (+1 dex), touch 11, flat-footed 10
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6)6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +5, Ref +1, Will +0
Abilities: Str 19, Dex 12, Con 13, Int 9, Wis 10, Cha 8
Skills: Ride +6, Handle Animal +1
Feats: Mounted Combat
Gear:
Alignment: CE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Warrior 1
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +1/+4
Attack: Greataxe +4 melee (1d12+4)4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +3, Ref +0, Will -1
Abilities: Str 17, Dex 10, Con 13, Int 12, Wis 9, Cha 10
Skills: Ride +4, Handle Animal +2
Feats: Mounted Combat
Gear:
Alignment: LN
Languages: OrcOrc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Commoner 6 (rancher)
Hit Dice: 6d4-6 (9 hp)
Initiative: +0
Speed: 30'
Armor Class: 10, touch 10, flat-footed 10
Base Attack/Grapple: +3/+6
Attack: Club +6 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +1, Ref +2, Will +1
Abilities: Str 16, Dex 10, Con 8, Int 9, Wis 8, Cha 8
Skills: Handle Animal +15, Listen +1, Ride +2, Spot +1
Feats: Skill Focus (handle animal), Animal Affinity, Alertness
Gear:
Alignment: NE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Commoner 3 (rancher)
Hit Dice: 3d4-3 (4 hp)
Initiative: +2
Speed: 30'
Armor Class: 12 (+2 dex), touch 12, flat-footed 10
Base Attack/Grapple: +1/+4
Attack: Club +4 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +3, Will +1
Abilities: Str 16, Dex 14, Con 8, Int 12, Wis 11, Cha 7
Skills: Handle Animal +9, Listen +0,2, Ride +8, Spot +0,2, Use Rope +8
Feats: Skill Focus (Handle Animal), Alertness
Gear:
Alignment: NG
Languages: OrcOrc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Commoner 3 (rancher)
Hit Dice: 3d4+3 (10 hp)
Initiative: +3
Speed: 30'
Armor Class: 13 (+3 dex), touch 13, flat-footed 10
Base Attack/Grapple: +1/+2
Attack: Club +2 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 13, Dex 16, Con 12, Int 9, Wis 10, Cha 9
Skills: Handle Animal +7, Listen +2, Spot +2
Feats: Skill Focus (Handle Animal), Alertness
Gear:
Alignment: NG
Languages: Orc