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Arctic Orc Tribe

This small tribe of orcs concists of 38 adults and 16 children living in a protected, pine-forested river valley herding branta, a horse-like magical beast. While many of its members are individually evil, the tribe as a whole are followers of Vatun, a lost chaotic neutral god of barbarians, arctic beasts, personal strength, and flames in snow; appealing to the gentler nature of their god may improve the chance of nonviolent interaction, though they're still a bit wary of armed outsiders.

  Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6
Barbarian (branta totem)   4 2   1  
Druid 2   1      
Sorcerer (battle) 1          
Expert 1   2     1
Warrior 1 2   1    
Commoner 16   2     1
Skill Highest Bonus
Appraise 8
Climb 8
Craft (armorsmith) 11
Craft (basketweaving) 7
Craft (brewing) 8
Craft (fibercrafting) 8
Craft (leatherworking) 11
Craft (trapmaking) 8
Craft (weaponsmithing) 10
Craft (woodworking) 7
Diplomacy 15
Escape Artist 6
Handle Animal 15
Heal 8
Hide 8
Intimidate 7
Knowledge (nature) 8
Knowledge (all other) 3 (untrained)
Listen 7
Move Silently 8
Open Lock 6
Ride 10 (12 branta)
Search 7
Sense Motive 13
Spot 4
Survival 14
Use Rope 8
Branta
Large Magical Beast (Cold)
Hit Dice: 3d10+9 (25 hp)
Initiative: +2
Speed: 50 ft. (10 squares)
Armor Class: 14 (–1 size, +2 Dex, +3 natural)
Base Attack/Grapple: +3/+11
Attack: Gore +6 melee (1d8+4)
Full Attack: Gore +6 melee (1d8+4) and 2 hooves +1 melee (1d4+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, toss
Special Qualities: Darkvision 60 ft., immunity to cold, low-light vision, scent, surefooted, vulnerability to fire
Saves: Fort +6, Ref +5, Will +2
Abilities: Str 18, Dex 15, Con 16, Int 2, Wis 12, Cha 6
Skills: Balance +2 (+6 on ice or snow), Jump +14, Listen +5, Spot +5
Feats: Alertness, Run
Environment: Cold forests
Organization: Solitary, pair, or hala (3–8)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4–6 HD (Large)

Improved Grab (Ex): To use this ability, the branta must hit a Medium or smaller foe with a gore attack. If it gets a hold, it tosses its opponent.

Toss (Ex): Brantas vigorously shake any creature caught in their horns and fling it in a random direction. Resolve the toss as a bull rush maneuver (+8 check modifier), except that there is no attack of opportunity, since the branta has already grabbed itsfoe when it tries to toss the victim. The branta does not need to move with its foe in order to throw its foe more than 5 feet. If the tossed victim beats the branta’s Strength check, he remains in his current square with no ill effects and is not grappled any longer. Tossed victims take impact damage on landing as if they had fallen a distance equal to the distance they were tossed.

Scent (Ex): A branta can detect opponents within 30 feet. The exact location is not revealed unless the creature is within 5 feet.

Surefooted (Ex): Brantas ignore all movement penalties associated with snow on the ground. They also receive a +4 racial bonus on Balance checks when walking on ice or snow.
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 5 (F)
Hit Dice: 5d12+10 (42 hp)
Initiative: +0
Speed: 40'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +5/+10
Attack: Greataxe +10 melee (1d12+7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 2/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +1, Will +0
Abilities: Str 20, Dex 11, Con 14, Int 10, Wis 9, Cha 9
Skills: Handle Animal +9 (+11 branta), Intimidate +7, Listen +7, Ride +10 (+12 branta)
Feats: Mounted Combat, Ride-By Attack, Spirited Charge, Run (b), Endurance (b)
Gear: greataxe, mwk hide armor
Alignment: TN
Languages: Orc, Common
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 5
Hit Dice: 5d12+20 (52 hp)
Initiative: +0
Speed: 40'
Armor Class: 11 (+3 hide, -2 rage), touch 8, flat-footed 11
Base Attack/Grapple: +5/+12
Attack: Greataxe +12 melee (1d12+10/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 2/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +8, Ref +1, Will +2
Abilities: Str 24, Dex 11, Con 18, Int 10, Wis 9, Cha 9
Skills: Handle Animal +9 (+11 branta), Intimidate +7, Listen +7, Ride +10 (+12 branta)
Feats: Mounted Combat, Ride-By Attack, Spirited Charge, Run (b), Endurance (b)
Gear: greataxe, mwk hide armor
Alignment: TN
Languages: Orc, Common
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 5
Hit Dice: 5d12+10 (42 hp)
Initiative: -1
Speed: 40'
Armor Class: 12 (-1 dex, +3 hide), touch 9, flat-footed 12
Base Attack/Grapple: +5/+9
Attack: Greataxe +9 melee (1d12+6/x3)

Space/Reach: 5 ft/5 ft
Special Attacks: Rage 2/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +0, Will +0
Abilities: Str 18, Dex 9, Con 14, Int 10, Wis 9, Cha 9
Skills: Handle Animal +9 (+11 branta), Intimidate +7, Listen +7, Ride +9 (+11 branta)
Feats: Mounted Combat, Ride-By Attack, Spirited Charge, Run (b), Endurance (b)
Gear: greataxe, mwk hide armor
Alignment: TN
Languages: Orc, Common
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3 (M)
Hit Dice: 3d12+9 (28 hp)
Initiative: +0
Speed: 40'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +3/+6
Attack: Greataxe +6 melee (1d12+4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 8 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +1, Will +1
Abilities: Str 16, Dex 11, Con 16, Int 7, Wis 11, Cha 9
Skills: Handle Animal +7 (+9 branta), Ride +10 (+12 branta)
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+15 (34 hp)
Initiative: +0
Speed: 40'
Armor Class: 11 (+3 hide, -2 rage), touch 8, flat-footed 11
Base Attack/Grapple: +3/+8
Attack: Greataxe +8 melee (1d12+7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 8 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +8, Ref +1, Will +3
Abilities: Str 20, Dex 11, Con 20, Int 7, Wis 11, Cha 9
Skills: Handle Animal +7 (+9 branta), Ride +10 (+12 branta)
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+9 (28 hp)
Initiative: -1
Speed: 40'
Armor Class: 12 (-1 dex, +3 hide), touch 9, flat-footed 12
Base Attack/Grapple: +3/+5
Attack: Greataxe +5 melee (1d12+3/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 8 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +0, Will +1
Abilities: Str 14, Dex 9, Con 16, Int 7, Wis 11, Cha 9
Skills: Handle Animal +7 (+9 branta), Ride +9 (+11 branta)
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3 (M)
Hit Dice: 3d12+6 (25 hp)
Initiative: -1
Speed: 40'
Armor Class: 12 (-1 dex, +3 hide), touch 9, flat-footed 12
Base Attack/Grapple: +3/+7
Attack: Greataxe +7 melee (1d12+6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +0, Will +1
Abilities: Str 18, Dex 9, Con 15, Int 10, Wis 10, Cha 9
Skills: Handle Animal +7 (+9 branta), Listen +6, Ride +7 (+9 branta), Survival +6
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+12 (31 hp)
Initiative: -1
Speed: 40'
Armor Class: 10 (-1 dex, +3 hide, -2 rage), touch 7, flat-footed 10
Base Attack/Grapple: +3/+9
Attack: Greataxe +9 melee (1d12+9/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +7, Ref +0, Will +3
Abilities: Str 22, Dex 9, Con 19, Int 10, Wis 10, Cha 9
Skills: Handle Animal +7 (+9 branta), Listen +6, Ride +7 (+9 branta), Survival +6
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 3
Hit Dice: 3d12+6 (25 hp)
Initiative: -2
Speed: 40'
Armor Class: 11 (-2 dex, +3 hide), touch 8, flat-footed 11
Base Attack/Grapple: +3/+6
Attack: Greataxe +6 melee (1d12+4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +-1, Will +1
Abilities: Str 16, Dex 7, Con 15, Int 10, Wis 10, Cha 9
Skills: Handle Animal +7 (+9 branta), Listen +6, Ride +6 (+8 branta), Survival +6
Feats: Mounted Combat, Ride-By Attack, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2 (M)
Hit Dice: 2d12+4 (17 hp)
Initiative: +3
Speed: 40'
Armor Class: 16 (+3 dex, +3 hide), touch 13, flat-footed 13
Base Attack/Grapple: +2/+7
Attack: Greataxe +7 melee (1d12+7/x3)

Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +3, Will +0
Abilities: Str 20, Dex 16, Con 15, Int 11, Wis 11, Cha 12
Skills: Handle Animal +8, Intimidate +6, Listen +5, Ride +10
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+8 (21 hp)
Initiative: +3
Speed: 40'
Armor Class: 14 (+3 dex, +3 hide, -2 rage), touch 11, flat-footed 11
Base Attack/Grapple: +2/+9
Attack: Greataxe +9 melee (1d12+10/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +7, Ref +3, Will +2
Abilities: Str 24, Dex 16, Con 19, Int 11, Wis 11, Cha 12
Skills: Handle Animal +8, Intimidate +6, Listen +5, Ride +10
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: +2
Speed: 40'
Armor Class: 15 (+2 dex, +3 hide), touch 12, flat-footed 13
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6/x3)

Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +2, Will +0
Abilities: Str 18, Dex 14, Con 15, Int 11, Wis 11, Cha 12
Skills: Handle Animal +8, Intimidate +6, Listen +5, Ride +9
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2 (M)
Hit Dice: 2d12+4 (17 hp)
Initiative: +2
Speed: 40'
Armor Class: 15 (+2 dex, +3 hide), touch 12, flat-footed 13
Base Attack/Grapple: +2/+4
Attack: Greataxe +4 melee (1d12+3/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +2, Will +0
Abilities: Str 15, Dex 14, Con 14, Int 10, Wis 11, Cha 8
Skills: Handle Animal +6, Listen +5, Ride +9, Survival +5
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+8 (21 hp)
Initiative: +2
Speed: 40'
Armor Class: 13 (+2 dex, +3 hide, -2 rage), touch 10, flat-footed 11
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +7, Ref +2, Will +2
Abilities: Str 19, Dex 14, Con 18, Int 10, Wis 11, Cha 8
Skills: Handle Animal +6, Listen +5, Ride +9, Survival +5
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: +1
Speed: 40'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +2/+3
Attack: Greataxe +3 melee (1d12+1/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +1, Will +0
Abilities: Str 13, Dex 12, Con 14, Int 10, Wis 11, Cha 8
Skills: Handle Animal +6, Listen +5, Ride +8, Survival +5
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2 (F)
Hit Dice: 2d12+2 (15 hp)
Initiative: +1
Speed: 40'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +2/+7
Attack: Greataxe +7 melee (1d12+7/x3)

Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 6 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +4, Ref +1, Will -2
Abilities: Str 20, Dex 13, Con 12, Int 12, Wis 7, Cha 14
Skills: Handle Animal +9, Intimiate +7, Listen +3, Ride +8, Survival +3
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common, Undercommon
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+6 (19 hp)
Initiative: +1
Speed: 40'
Armor Class: 12 (+1 dex, +3 hide, -2 rage), touch 9, flat-footed 11
Base Attack/Grapple: +2/+9
Attack: Greataxe +9 melee (1d12+10/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 6 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +6, Ref +1, Will +0
Abilities: Str 24, Dex 13, Con 16, Int 12, Wis 7, Cha 14
Skills: Handle Animal +9, Intimiate +7, Listen +3, Ride +8, Survival +3
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common, Undercommon
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+2 (15 hp)
Initiative: +0
Speed: 40'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6/x3)

Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 6 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +4, Ref +0, Will -2
Abilities: Str 18, Dex 11, Con 12, Int 12, Wis 7, Cha 14
Skills: Handle Animal +9, Intimiate +7, Listen +3, Ride +7, Survival +3
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc, Common, Undercommon
Normal
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2 (M)
Hit Dice: 2d12+4 (17 hp)
Initiative: +0
Speed: 40'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +2/+5
Attack: Greataxe +5 melee (1d12+4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref +0, Will +0
Abilities: Str 17, Dex 10, Con 14, Int 10, Wis 10, Cha 12
Skills: Handle Animal +8, Intimiate +6, Listen +5, Ride +7
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Raging
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+8 (21 hp)
Initiative: +0
Speed: 40'
Armor Class: 11 (+3 hide, -2 rage), touch 8, flat-footed 11
Base Attack/Grapple: +2/+7
Attack: Greataxe +7 melee (1d12+7/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +7, Ref +0, Will +2
Abilities: Str 21, Dex 10, Con 18, Int 10, Wis 10, Cha 12
Skills: Handle Animal +8, Intimiate +6, Listen +5, Ride +7
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Fatigued
Size/Type: Medium Humanoid (Orc) Branta Barbarian 2
Hit Dice: 2d12+4 (17 hp)
Initiative: -1
Speed: 40'
Armor Class: 12 (-1 dex, +3 hide), touch 9, flat-footed 12
Base Attack/Grapple: +2/+4
Attack: Greataxe +4 melee (1d12+3/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: Rage 1/day 7 rds
Special Qualities: Low-light vision, cold resistance, fast movement, illiteracy
Saves: Fort +5, Ref -1, Will +0
Abilities: Str 15, Dex 9, Con 14, Int 10, Wis 10, Cha 12
Skills: Handle Animal +8, Intimiate +6, Listen +5, Ride +6
Feats: Mounted Combat, Run (b)
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc, Common
Size/Type: Medium Humanoid (Orc) Druid 3 (F)
Hit Dice: 3d8+6 (19 hp)
Initiative: +0
Speed: 30'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +2/+3
Attack: Club +3 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+4), companion link, share spells
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (gyrfalcon), woodland stride, trackless step
Spells per day: 4, 3, 2
Spell DC: 11 + spell level
Saves: Fort +5, Ref +1, Will +4
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 12, Cha 11
Skills: Handle Animal +8, Heal +3, Ride +8, Survival +16, Knowledge (nature) +10
Feats: Skill Focus (Survival), Self-Sufficient
Gear: club, mwk hide armor
Alignment: CN
Languages: Orc, Common, Druidic
Size/Type: Tiny Animal (gyrfalcon companion)
Hit Dice: 3d8 (13 hp)
Initiative: +4
Speed: 10', fly 60' (average)
Armor Class: 20 (+2 size, +4 Dex, +4 natural), touch 16, flat-footed 18
Base Attack/Grapple: +2/-8
Attack: Talons +8 melee (1d4-2)
Space/Reach: 2.5 ft/0 ft
Special Attacks: Flyby attack
Special Qualities: Low-light vision, evasion
Saves: Fort +3, Ref +7, Will +3
Abilities: Str 7, Dex 18, Con 10, Int 2, Wis 14, Cha 6
Skills: Listen +4 (+2 alertness +2 wis), Spot +18 (6 ranks +8 racial +2 alertness +2 wis)
Feats: Alertness, Flyby Attack, Weapon Finesse (b)
Alignment: TN
Size/Type: Medium Humanoid (Orc) Druid 1 (M)
Hit Dice: 1d8+1 (5 hp)
Initiative: +1
Speed: 30'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +0/+1
Attack: Club +1 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+0)
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (dog)
Spells per day: 3, 1
Spell DC: 10 + spell level
Saves: Fort +3, Ref +1, Will +2
Abilities: Str 13, Dex 13, Con 13, Int 9, Wis 11, Cha 8
Skills: Handle Animal +5, Ride +5, Survival +7
Feats: Skill Focus (Survival)
Gear: club, mwk hide armor
Alignment: TN
Languages: Orc, Druidic
Size/Type: Small Animal (dog companion)
Hit Dice: 1d8+2 (6 hp)
Initiative: +3
Speed: 40'
Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple: +0/-3
Attack: Bite +2 melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +7, Listen +5, Spot +5, Survival +1 (+5 to track by scent)
Feats: Alertness, Track (b)
Alignment: TN
Size/Type: Medium Humanoid (Orc) Druid 1 (M)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +0/+3
Attack: Club +3 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells, wild empathy (+0)
Special Qualities: Low-light vision, cold resistance, nature sense, animal companion (dog)
Spells per day: 3, 2
Spell DC: 11 + spell level
Saves: Fort +3, Ref +0, Will +3
Abilities: Str 16, Dex 10, Con 13, Int 12, Wis 13, Cha 10
Skills: Handle Animal +6, Heal +8, Ride +4, Survival +5
Feats: Skill Focus (Heal)
Gear: club, mwk hide armor
Alignment: NE
Languages: Orc, Common, Sylvan, Druidic
Size/Type: Small Animal (dog companion)
Hit Dice: 1d8+2 (6 hp)
Initiative: +3
Speed: 40'
Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
Base Attack/Grapple: +0/-3
Attack: Bite +2 melee (1d4+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, scent
Saves: Fort +4, Ref +5, Will +1
Abilities: Str 13, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +7, Listen +5, Spot +5, Survival +1 (+5 to track by scent)
Feats: Alertness, Track (b)
Alignment: TN
Regular
Size/Type: Medium Humanoid (Orc) Battle Sorcerer 1 (M)
Hit Dice: 1d8 (4 hp)
Initiative: -2
Speed: 30'
Armor Class: 11 (-2 dex, +3 studded leather), touch 8, flat-footed 11
Base Attack/Grapple: +0/+4
Attack: Sugliin +4 melee (2d8+6; 10' reach) (15 avg dmg)
Space/Reach: 5 ft/5 ft
Special Attacks: Spells
Special Qualities: Low-light vision, cold resistance
Spells per day: 4, 2
Spell DC: 12 + spell level
Spells known:
    0: Resistance, Flare, Light, Daze
    1: Enlarge Person
Saves: Fort +0, Ref -2, Will +2
Abilities: Str 18, Dex 7, Con 11, Int 6, Wis 10, Cha 14
Skills: Intimidate +6, Handle Animal +4
Feats: Exotic Weapon Proficiency (sugliin)
Gear: greataxe, mwk studded leather armor
Alignment: LN
Languages: Orc
Enlarged
Size/Type: Large Humanoid (Orc) Battle Sorcerer 1
Hit Dice: 1d8 (4 hp)
Initiative: -3
Speed: 30'
Armor Class: 9 (-3 dex, -1 size, +3 studded leather), touch 6, flat-footed 9
Base Attack/Grapple: +0/+9
Attack: Sugliin +4 melee (3d8+7; 15-20' reach) (20 avg dmg)
Space/Reach: 10 ft/10 ft
Special Attacks: Spells
Special Qualities: Low-light vision, cold resistance
Spells per day: 4, 2
Spell DC: 12 + spell level
Spells known:
    0: Resistance, Flare, Light, Daze
    1: Enlarge Person
Saves: Fort +0, Ref -3, Will +2
Abilities: Str 20, Dex 5, Con 11, Int 6, Wis 10, Cha 14
Skills: Intimidate +6 (+10 vs. med), Handle Animal +4
Feats: Exotic Weapon Proficiency (sugliin)
Gear: greataxe, mwk studded leather armor
Alignment: LN
Languages: Orc
Size/Type: Medium Humanoid (Orc) Warrior 4 (F)
Hit Dice: 4d8+4 (22 hp)
Initiative: +1
Speed: 30'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +4/+7
Attack: Greataxe +4 melee (1d12+4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +5, Ref +2, Will +1
Abilities: Str 16, Dex 13, Con 13, Int 6, Wis 10, Cha 7
Skills: Ride +8, Handle Animal +0
Feats: Mounted Combat, Ride-By Attack
Gear: greataxe, mwk hide armor
Alignment: LE
Languages: Orc
Size/Type: Medium Humanoid (Orc) Warrior 2 (F)
Hit Dice: 2d8 (9 hp)
Initiative: +1
Speed: 30'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +3, Ref +1, Will -1
Abilities: Str 18, Dex 12, Con 11, Int 9, Wis 8, Cha 14
Skills: Ride +6, Handle Animal +4
Feats: Mounted Combat
Gear: greataxe, mwk hide armor
Alignment: NE
Languages: Orc
Size/Type: Medium Humanoid (Orc) Warrior 2 (M)
Hit Dice: 2d8+2 (11 hp)
Initiative: +1
Speed: 30'
Armor Class: 14 (+1 dex, +3 hide), touch 11, flat-footed 13
Base Attack/Grapple: +2/+6
Attack: Greataxe +6 melee (1d12+6/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +5, Ref +1, Will +0
Abilities: Str 19, Dex 12, Con 13, Int 9, Wis 10, Cha 8
Skills: Ride +6, Handle Animal +1
Feats: Mounted Combat
Gear: greataxe, mwk hide armor
Alignment: CE
Languages: Orc
Size/Type: Medium Humanoid (Orc) Warrior 1 (NB/F)
Hit Dice: 1d8+1 (5 hp)
Initiative: +0
Speed: 30'
Armor Class: 13 (+3 hide), touch 10, flat-footed 13
Base Attack/Grapple: +1/+4
Attack: Greataxe +4 melee (1d12+4/x3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +3, Ref +0, Will -1
Abilities: Str 17, Dex 10, Con 13, Int 12, Wis 9, Cha 10
Skills: Ride +4, Handle Animal +2
Feats: Mounted Combat
Gear: greataxe, mwk hide armor
Alignment: LN
Languages: Orc, Common, Undercommon
Size/Type: Medium Humanoid (Orc) Expert 1 (sneak) (F)
Hit Dice: 1d6-1 (2 hp)
Initiative: +2
Speed: 30'
Armor Class: 15 (+2 dex, +3 studded leather), touch 12, flat-footed 13
Base Attack/Grapple: +0/+4
Attack: Club +4 melee (1d6+4)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +1, Will +3
Abilities: Str 18, Dex 15, Con 9, Int 16, Wis 10, Cha 11
Skills: Climb +8, Escape Artist +6, Handle Animal +2, Hide +8, Listen +4, Move Silently +8, Open Lock +6, Search +7, Sleight of Hand +6, Spot +4
Feats: Stealthy
Gear: club, mwk studded leather armor
Alignment: CN
Languages: Orc, Common, Undercommon, Draconic, Dwarven

Size/Type: Medium Humanoid (Orc) Expert 6 (merchant) (F)
Hit Dice: 6d6 (21 hp)
Initiative: -1
Speed: 30'
Armor Class: 11 (-1 dex, +2 leather), touch 9, flat-footed 11
Base Attack/Grapple: +4/+7
Attack: Club +7 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +1, Will +7
Abilities: Str 17, Dex 9, Con 10, Int 9, Wis 14, Cha 14
Skills: Appraise +8, Diplomacy +15, Handle Animal +11, Initmidate +11, Ride +1, Sense Motive +13
Feats: Negotiator
Gear: club, mwk leather armor
Alignment: CE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Expert 3 (crafter) (M)
Hit Dice: 3d6-3 (7 hp)
Initiative: +0
Speed: 30'
Armor Class: 12 (+2 leather armor), touch 10, flat-footed 12
Base Attack/Grapple: +2/+5
Attack: Club +5 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +1, Will +3
Abilities: Str 16, Dex 11, Con 8, Int 13, Wis 11, Cha 10
Skills: Craft (armorsmithing) +7, Craft (basketweaving) +7, Craft (brewing) +10, Craft (leatherworking) +7, Craft (weaponsmithing) +10, Craft (woodworking) +7, Handle Animal +8, Ride +2
Feats: Skill Focus (leatherworking), Skill Focus (weaponsmithing)
Gear: club, leather armor
Alignment: CN
Languages: Orc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Expert 3 (crafter) (F)
Hit Dice: 3d6+3 (13 hp)
Initiative: -1
Speed: 30'
Armor Class: 11 (-1 dex, +2 leather armor), touch 9, flat-footed 11
Base Attack/Grapple: +2/+4
Attack: Club +4 melee (1d6+2)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +1, Will +2
Abilities: Str 14, Dex 9, Con 13, Int 15, Wis 9, Cha 8
Skills: Craft (armorsmithing) +11, Craft (brewing) +8, Craft (fibercrafting) +8, Craft (leatherworking) +11, Craft (trapmaking) +8,Craft (weaponsmithing) +8,  Handle Animal +7, Heal +5, Ride +1
Feats: Skill Focus (armorsmithing), Skill Focus (leatherworking)
Gear: club, leather armor
Alignment: NE
Languages: Orc, Common, Undercommon, Draconic

Size/Type: Medium Humanoid (Orc) Commoner 6 (rancher) (F)
Hit Dice: 6d4-6 (9 hp)
Initiative: +0
Speed: 30'
Armor Class: 12 (+2 leather armor), touch 10, flat-footed 12
Base Attack/Grapple: +3/+6
Attack: Club +6 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +1, Ref +2, Will +1
Abilities: Str 16, Dex 10, Con 8, Int 9, Wis 8, Cha 8
Skills: Handle Animal +15, Listen +1, Ride +4, Spot +1
Feats: Skill Focus (handle animal), Animal Affinity, Alertness
Gear: club, mwk leather armor
Alignment: NE
Languages: Orc

Size/Type: Medium Humanoid (Orc) Commoner 3 (rancher)
Hit Dice: 3d4-3 (4 hp)
Initiative: +2
Speed: 30'
Armor Class: 14 (+2 dex, +2 leather armor), touch 12, flat-footed 12
Base Attack/Grapple: +1/+4
Attack: Club +4 melee (1d6+3)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +0, Ref +3, Will +1
Abilities: Str 16, Dex 14, Con 8, Int 12, Wis 11, Cha 7
Skills: Handle Animal +9, Listen +2, Ride +10, Spot +2, Use Rope +8
Feats: Skill Focus (Handle Animal), Alertness
Gear: club, leather armor
Alignment: NG
Languages: Orc, Common, Undercommon

Size/Type: Medium Humanoid (Orc) Commoner 3 (rancher)
Hit Dice: 3d4+3 (10 hp)
Initiative: +3
Speed: 30'
Armor Class: 15 (+3 dex, +2 leather armor), touch 13, flat-footed 12
Base Attack/Grapple: +1/+2
Attack: Club +2 melee (1d6+1)
Space/Reach: 5 ft/5 ft
Special Attacks: -
Special Qualities: Low-light vision, cold resistance
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 13, Dex 16, Con 12, Int 9, Wis 10, Cha 9
Skills: Handle Animal +10, Listen +2, Ride +5, Spot +2
Feats: Skill Focus (Handle Animal), Alertness
Gear: club, leather armor
Alignment: NE
Languages: Orc